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Okay, so for the Constructor, I wanted things as modular as possible, so that (ideally)
people will post other sets of bunker modules for uses with the Constructor. As such, TLB
and I worked out a very general purpose filestructure. All of the files spit out of 
BMPToArray go into a .con folder (.construction). This contains all the seperate bunker
modules. Each of these bunker modules has its own folder, which contains the preview glow,
automatically generated, the MOPixel data, and the .lua file used for the module itself.

All that is necessary to add a new module to the constructor is to create a new .con
folder, with all your modules inside, and then make a new .ini file referencing all the
MOPixel glows. They are set up to automaticall include the module lua files, which will
automatically add themselves to the overall list of bunkermodules available to construct.
Then, simply reference this .ini file in the Index.ini of Constructor.rte. No external 
dependencies are required. That's it! Enjoy constructing to your heart's content.